Xbox 1
Registered User
iTrader: (11)
Joined: Jan 2008
Posts: 6,849
From: Cheesesteakville
Car Info: 05 wrx wagon, 90 celica alltrac, 66 mustang
Consoles are suposed to be simple! I have a good PC hooked up to my TV already. A console should boot fast and just play games.
The only reason the internet does so well is because 85% is ****.
Done with consoles.
Forza sucks. Every single one looks great, and plays terrible. You can't call it a sim style game at all.
GT is getting worse on the play, and in some ways more arcade like. So I don't even care for playstation anymore either.
The computer/server I just built will be used to play games. I think iRacing is where it's at when it comes to racing games. Going forward, I'll just be sticking to PCs.
Forza sucks. Every single one looks great, and plays terrible. You can't call it a sim style game at all.
GT is getting worse on the play, and in some ways more arcade like. So I don't even care for playstation anymore either.
The computer/server I just built will be used to play games. I think iRacing is where it's at when it comes to racing games. Going forward, I'll just be sticking to PCs.
previously known as wrxBRAH
iTrader: (17)
Joined: Sep 2010
Posts: 3,383
From: San Jose / Campbell
Car Info: 2004 FXT
PS4 master race checking in.
Why the **** should I pay to play my game on a friends console and why should I have to purchase Live to watch Netflix on it?
Lets hope PS4 doesnt alienate its consumers or else Im upgrading the PC instead.
Why the **** should I pay to play my game on a friends console and why should I have to purchase Live to watch Netflix on it?
Lets hope PS4 doesnt alienate its consumers or else Im upgrading the PC instead.
If they do port over the games, they'll no doubt charge a fee for it.
Edit: I just looked over some news, and regarding the used game fee, MS is still dodging the question. Giving vague answers. It really seems like they are trying to implement it, but depending on how severe the backlash will be, is probably the deciding factor on whether or not they decide to charge a fee or not.
Also, no xbox360 accessories will work on the xbox 1. That's including the xbox360 controllers.
Last edited by TurnWRX; May 22, 2013 at 11:02 AM.
Xbox 1 requires you to check in online at least once a day for single player games:
From Gamespot:
Xbox One games will need to check-in online, possibly once a day - GameSpot.com
From Gamespot:
Xbox One games will need to check-in online, possibly once a day - GameSpot.com
Xbox One requires an Internet connection and needs to check-in with the Xbox servers in order to continue functioning, Microsoft has clarified.
Microsoft's official line on the Xbox One is that it requires the Internet, but does not require a constant connection.
In an interview with Kotaku, Microsoft executive Phil Harrison attempted to clarify the position. The Xbox One "requires, at some point in the beginning and at various times through its on state, to connect to our cloud and to our Internet. That is to deliver Xbox Live functionality, that is to deliver download content to you, that is to deliver some of the innovations around TV and entertainment that we showed today."
Harrison added that the Xbox One's need to connect to its servers "depends on the experience."
"For single-player games that don’t require connectivity to Xbox Live, you should be able to play those without interruption should your Internet connection go down. Blu-ray movies and other downloaded entertainment should be accessible when your Internet connection may be interrupted. But the device is fundamentally designed to be expanded and extended by the Internet as many devices are today."
But when asked how long players can go between having to check-in online with a single-player game, Harrison said "I believe it's 24 hours."
In another interview with Polygon, however, a Microsoft representative explained Harrison's 24-hour claim as a "potential scenario" for the upcoming next-gen console. "While Phil [Harrison] discussed many potential scenarios around games on Xbox One, today we have only confirmed that we designed Xbox One to enable our customers to trade in and resell games at retail," said Microsoft.
"There have been reports of a specific time period--those were discussions of potential scenarios, but we have not confirmed any details today, nor will we be."
Speaking yesterday, Microsoft president Don Mattrick reiterated that players don't need to be always connected to play games on Xbox One. "No, you don't always have to be connected," he said. "Gamers can calm down; we've got you covered."
For more information on Microsoft's recently announced next-gen console, check out GameSpot's Xbox One hub.
Microsoft's official line on the Xbox One is that it requires the Internet, but does not require a constant connection.
In an interview with Kotaku, Microsoft executive Phil Harrison attempted to clarify the position. The Xbox One "requires, at some point in the beginning and at various times through its on state, to connect to our cloud and to our Internet. That is to deliver Xbox Live functionality, that is to deliver download content to you, that is to deliver some of the innovations around TV and entertainment that we showed today."
Harrison added that the Xbox One's need to connect to its servers "depends on the experience."
"For single-player games that don’t require connectivity to Xbox Live, you should be able to play those without interruption should your Internet connection go down. Blu-ray movies and other downloaded entertainment should be accessible when your Internet connection may be interrupted. But the device is fundamentally designed to be expanded and extended by the Internet as many devices are today."
But when asked how long players can go between having to check-in online with a single-player game, Harrison said "I believe it's 24 hours."
In another interview with Polygon, however, a Microsoft representative explained Harrison's 24-hour claim as a "potential scenario" for the upcoming next-gen console. "While Phil [Harrison] discussed many potential scenarios around games on Xbox One, today we have only confirmed that we designed Xbox One to enable our customers to trade in and resell games at retail," said Microsoft.
"There have been reports of a specific time period--those were discussions of potential scenarios, but we have not confirmed any details today, nor will we be."
Speaking yesterday, Microsoft president Don Mattrick reiterated that players don't need to be always connected to play games on Xbox One. "No, you don't always have to be connected," he said. "Gamers can calm down; we've got you covered."
For more information on Microsoft's recently announced next-gen console, check out GameSpot's Xbox One hub.


