Gran Turismo 5

Old Nov 26, 2010 | 01:34 PM
  #436  
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Originally Posted by sigma pi
wtf is up with this delivery truck business?
yeh, that's so annoying. If i get a car as my reward, just put it in my garage automatically dengit. Why press an extra button that clutters the main menu? Then I gotta wait for the long *** intro?
Old Nov 26, 2010 | 01:38 PM
  #437  
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Originally Posted by huck
Why is there no brakes upgrade? WTF polyphony? How did that get left out?

BTW, just picked up a PSeye. Gonna test out the head tracking when I get home...

That's awesome!!!
Old Nov 26, 2010 | 01:54 PM
  #438  
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Originally Posted by Jin
so what car did everyone start with?

i went with Civic Type R (EK)

i assume Miata will take the poll on this one.
I always start with a Miata and it's been doing me good so far.
Old Nov 26, 2010 | 01:54 PM
  #439  
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Originally Posted by LGT Mark
yeh, that's so annoying. If i get a car as my reward, just put it in my garage automatically dengit. Why press an extra button that clutters the main menu? Then I gotta wait for the long *** intro?
+1 to that. Takes away from playing time


Makes no sense though
Old Nov 26, 2010 | 01:56 PM
  #440  
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Originally Posted by bluwrxwgn
The $129.99 Wheel, the Driving Force GT? What's annoying about it? I'm gonna have my wife pick me up one of these for Christmas.
Originally Posted by LGT Mark
I use the Driving force GT also, and it's annoying for me too. Haven't been able to figure out yet how to countersteer to save losing your tail. The force feedback is nice to have during the smooth ez turns, but it won't help you get a "feel" for the car.

Does turn in seem slow to anyone? Or maybe I'm not used to driving stock cars anymore.
that's exactly how i feel. playing with a wheel is fun though, but i'm just not used to the unpredictability of force feedback.
Old Nov 26, 2010 | 01:57 PM
  #441  
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Would it help if I get and push??

Fiat 500 starts rolling backwards down the hill at 3:30

Old Nov 26, 2010 | 01:58 PM
  #442  
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Thumbs up

Originally Posted by wombatsauce
The karting is so fun!!
Ditto, and it's pretty realistic.
Old Nov 26, 2010 | 02:46 PM
  #443  
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Originally Posted by Krinkov
Would it help if I get and push??

Fiat 500 starts rolling backwards down the hill at 3:30

That is awesome! LMAO Could only imagine what that would be like in real life. Definitely frustrating though.
Old Nov 26, 2010 | 02:50 PM
  #444  
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I haven't had any problems with my DFGT wheel. Haven't played as much as others, but still finding it to a damn good job.
Old Nov 26, 2010 | 03:12 PM
  #445  
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Heads up

damage is coming early Dec.
Old Nov 26, 2010 | 03:29 PM
  #446  
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Originally Posted by sigma pi
Heads up

damage is coming early Dec.
isn't damage already in? just not realistic.

or is the dec patch going to have forza-like damage.
Old Nov 26, 2010 | 03:33 PM
  #447  
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Originally Posted by Jin
isn't damage already in? just not realistic.

or is the dec patch going to have forza-like damage.
IDK

but this is cool
http://www.gtplanet.net/forum/showthread.php?t=132664
Old Nov 26, 2010 | 03:39 PM
  #448  
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so, i'm doing the topgear track special...
i've never driven a lotus elise, is it really this bad????
i'm spinning out no matter what (played with tcs/abs/asc off)
so i turned them all on and its still difficult.
Old Nov 26, 2010 | 03:44 PM
  #449  
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Anyone try the Open Lobby? I tried to join a few rooms and got disconnected each time. How do the rooms work? Do you need a certain amount of rooms before a race can start? What's the best online mode?

Started out with a Miata btw. fun stuff!
Old Nov 26, 2010 | 03:44 PM
  #450  
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First turn spin out? same here its hard to get that car right.


More so the game saved data is encrypted. That means if your PS3 takes a crap you lose your game saved data aka your cars and stuff.

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