teh COD4 thread (call of duty 4)
VIP Member
Joined: Nov 2002
Posts: 12,422
From: Teh Phantom Zone
Car Info: 2013 Toyota Prius Plug In 2011 Toyota Prius
Here is where all these prestige medals derive from.
http://www.avsforum.com/avs-vb/showthread.php?t=973184
http://www.avsforum.com/avs-vb/showthread.php?t=973184
I was tied up last night
and it was fun. j/k
I had to install a network for a friend and did not finish till late.
--------------
Realize that winning is in the numbers. If you evaluate the game you can see who contributes and who takes away. Some of the high scorers can lose the game.
254 points 20 kills, 15 assists, 17 deaths looks good but process the number
17 x 10 is 170 points to the other team. That means his effective contribution was 84 points even though he made 254. Registering deaths adds to the opponent score.
Ensuring a win is executing maximum damage with minimal casualties. The only way to accomplish this is with order and execution. Maintaining order is chaos is the key.
Instead of running around the map, secure the largest area and keep it. For example Overgrown can be controlled by keeping two of the three flags. Maintaining B and C giving them A. Create a front across B and C. You will rack up flag points along with kills.
Crossfire and Crash the same thing. Keep B and C forcing them in the north west corner A and pin them in.
What a team wants to do is squeeze the opponent into a corner and hold them there until the counter ticks off.
I had to install a network for a friend and did not finish till late.
--------------
Realize that winning is in the numbers. If you evaluate the game you can see who contributes and who takes away. Some of the high scorers can lose the game.
254 points 20 kills, 15 assists, 17 deaths looks good but process the number
17 x 10 is 170 points to the other team. That means his effective contribution was 84 points even though he made 254. Registering deaths adds to the opponent score.
Ensuring a win is executing maximum damage with minimal casualties. The only way to accomplish this is with order and execution. Maintaining order is chaos is the key.
Instead of running around the map, secure the largest area and keep it. For example Overgrown can be controlled by keeping two of the three flags. Maintaining B and C giving them A. Create a front across B and C. You will rack up flag points along with kills.
Crossfire and Crash the same thing. Keep B and C forcing them in the north west corner A and pin them in.
What a team wants to do is squeeze the opponent into a corner and hold them there until the counter ticks off.
Registered User
iTrader: (4)
Joined: Sep 2004
Posts: 796
From: hayward/long beach
Car Info: 04 aspen white wrx
if your budget is around $400 I can help
http://www.soyo.com/
http://www.soyo.com/
and it was fun. j/k
I had to install a network for a friend and did not finish till late.
--------------
Realize that winning is in the numbers. If you evaluate the game you can see who contributes and who takes away. Some of the high scorers can lose the game.
254 points 20 kills, 15 assists, 17 deaths looks good but process the number
17 x 10 is 170 points to the other team. That means his effective contribution was 84 points even though he made 254. Registering deaths adds to the opponent score.
Ensuring a win is executing maximum damage with minimal casualties. The only way to accomplish this is with order and execution. Maintaining order is chaos is the key.
Instead of running around the map, secure the largest area and keep it. For example Overgrown can be controlled by keeping two of the three flags. Maintaining B and C giving them A. Create a front across B and C. You will rack up flag points along with kills.
Crossfire and Crash the same thing. Keep B and C forcing them in the north west corner A and pin them in.
What a team wants to do is squeeze the opponent into a corner and hold them there until the counter ticks off.
I had to install a network for a friend and did not finish till late.
--------------
Realize that winning is in the numbers. If you evaluate the game you can see who contributes and who takes away. Some of the high scorers can lose the game.
254 points 20 kills, 15 assists, 17 deaths looks good but process the number
17 x 10 is 170 points to the other team. That means his effective contribution was 84 points even though he made 254. Registering deaths adds to the opponent score.
Ensuring a win is executing maximum damage with minimal casualties. The only way to accomplish this is with order and execution. Maintaining order is chaos is the key.
Instead of running around the map, secure the largest area and keep it. For example Overgrown can be controlled by keeping two of the three flags. Maintaining B and C giving them A. Create a front across B and C. You will rack up flag points along with kills.
Crossfire and Crash the same thing. Keep B and C forcing them in the north west corner A and pin them in.
What a team wants to do is squeeze the opponent into a corner and hold them there until the counter ticks off.
wow, talk about tactics
Registered User
iTrader: (4)
Joined: Sep 2004
Posts: 796
From: hayward/long beach
Car Info: 04 aspen white wrx
you guys are going to have to wait a lil bit to play with me again b/c im in trying to get a tv. hopefully i can get hooked up on a good deal. also would i have to get a hdmi cable if i end up getting a lcd or is it possible to hook it up with the tri-color plugs it comes with. thanks
Thread Starter
9 to 5 mod
iTrader: (6)
Joined: Jan 2003
Posts: 57,389
From: Chavez Ravine
Car Info: 03 Impreza WRX
you guys are going to have to wait a lil bit to play with me again b/c im in trying to get a tv. hopefully i can get hooked up on a good deal. also would i have to get a hdmi cable if i end up getting a lcd or is it possible to hook it up with the tri-color plugs it comes with. thanks
Registered User
iTrader: (4)
Joined: Sep 2004
Posts: 796
From: hayward/long beach
Car Info: 04 aspen white wrx


