A model I made

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Old Apr 19, 2004 | 05:08 PM
  #31  
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Well my traditional artwork is not bad but it is not outstanding. It is also not digital yet. That is going to be the next addition to my sight. Where can I get info on converting to game engines? I also have huge technical experience in an engineering/ architectural setting. Should I include drafting drawings as well or would that not be to useful?
Old Apr 19, 2004 | 05:30 PM
  #33  
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Where did you get the UT 2004 engine? Is it just the off the shelf game?
Old Apr 19, 2004 | 05:37 PM
  #35  
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Ok. Thanks for the help. I am going to keep applying and hopefully get a break somewhere. I would rather get paid and have a purpose for the work I do.
Old Apr 19, 2004 | 05:38 PM
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Cool, I just found my new desktop, great work

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Old Apr 19, 2004 | 07:27 PM
  #38  
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cool What is that for?
Old Apr 19, 2004 | 07:31 PM
  #40  
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What do you do in your job? model, texture, animation, all of the above
Old Apr 19, 2004 | 07:41 PM
  #42  
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So if I am going to build more stuff on my own where do you think I should focus? As you can see I enjoy hard surface modelling and I think I could do pretty well with environment modelling and level design as well.
Old Apr 20, 2004 | 01:41 PM
  #45  
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Its funny that a couple of you went to AAC as I am now sitting in the computer lab at the Wharehouse, Im an IDS major tho so a bit different. I figured there would be a couple others on I-Club that either go to or went to AAC.

Patrick



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